These plants require minimal care and are known to attract hummingbirds and pollinating bees, while generally deterring deer.They are well-suited for colder climates, and their resilience in chilly weather makes them stand out, especially when compared to tropical hibiscus varieties which thrive in warmer climates.In regions with harsh winters and snow, they die back to the ground, rejuvenating in the spring. Hardy Hibiscus can endure cold winter temperatures as low as -30☏ (-34☌).These plants can grow to a height of 3-6 feet, adding a dramatic visual element to gardens.They are known for their large, eye-catching blossoms, often compared to the size of a dinner plate, that they flaunt from midsummer to early fall.lasiocarpos (hairy or wooly rose mallow), and H. Other species within the Hardy Hibiscus label include H.The term “Hardy Hibiscus” encompasses a variety of Hibiscus species native to Alabama, with the most common being Hibiscus moscheutos.Scientific Classification and Varieties:. Here’s an in-depth look into these resilient and captivating plants: Hardy Hibiscus, distinguished from their tropical counterparts, are a group of perennial plants known for their ability to withstand colder temperatures and large, showy blossoms. So read on to learn more about these amazing plants! What are Hardy Hibiscus? We’ll also provide tips on choosing the right variety for your needs. In this blog post, we will discuss how to grow and care for these flowers. If you’re looking for a beautiful, long-blooming flower to add to your Alabama garden, look no further than the hardy hibiscus! These magnificent blooms come in a variety of colors, and can be grown in almost anywhere in Alabama. Posted on by Hardy Hibiscus, Rose Mallow, Swamp Mallow, Hibiscus moscheutos
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Some systems also offer basic parental controls: for example, you might be able to block internet access for specific devices between certain hours. This means visitors can’t snoop through your shared folders or unwittingly bring malware onto your home network. Devices connecting to this will be able to connect to the internet, but can’t talk to other devices on your home network. Most mesh systems can present a wireless guest network alongside your normal domestic network. You may not be able to change the default address range, and not all models let you join clients to the network via WPS. Note that, while most mesh kits do basic router duties, they’re often not as configurable as a “real” router. A web portal is sometimes available too, but it may not expose all of the available settings. You can then continue to use the smartphone app to monitor and manage your mesh system. Most mesh Wi-Fi kits come with a smartphone app – for both Android and iOS – that walks you through the setup process. Are mesh Wi-Fi systems easy to set up and administer? Choosing a faster system also means traffic will be able to travel around your local network faster, so (for example) you will be able to copy files to and from a NAS appliance more quickly that’s how we tested the mesh systems below to get a true picture of their maximum transfer speeds. It may make sense to pick a Wi-Fi 6 mesh kit that can handle the full speed of your current internet connection, with headroom to grow if you upgrade to faster broadband in a couple of years. However, the average internet speed in the UK is going up and up. Even a low-cost Wi-Fi 5 mesh system should be fast enough to deliver a connection of 40Mbits/sec or more around your home, which is plenty for working, browsing the web and even streaming 4K video. Do I need the fastest mesh Wi-Fi system out there?ĭepending on your needs, you may not need to invest in the fastest, most expensive kit you can find. If you think you might want to invest in additional nodes, check your options before you buy, as not all manufacturers sell individual units. In practice, the coverage you actually get will depend on mundane things such as fridges and walls – but the best kits are more than capable of filling a moderately sized home with fast Wi-Fi, even with only two nodes. Most kits promise more than 400m² of wireless coverage with just two or three nodes. And make sure you connect your first mesh node to a Gigabit Ethernet port on your router a slower 100Mbits/sec port will seriously bottleneck the speed of your wireless clients. Just be warned that this isn’t normally the default installation procedure, so you may need to do a bit of research when getting set up. If you’re currently using a combined modem router, you can normally set this into modem mode, allowing the mesh system to handle router duties.Īlternatively, you can use your mesh kit in bridge mode, and connect it to your existing router via an Ethernet cable. Most mesh systems are designed to replace your existing router. This makes it easy to extend a wireless connection over a huge area by simply placing nodes at regular intervals around your home or workplace. As the name suggests, mesh systems are also designed to support multiple nodes, which can be deployed in a “daisy-chain” configuration, rather than each one needing a direct connection to the router. The player administers a space program operated by Kerbals, a species of small green humanoids, who have constructed a spaceport on their home planet of Kerbin. Gameplay A rocket (preloaded ship "Kerbal X") sitting on the launchpad with the Vehicle Assembly Building and Mun, Kerbin's nearest moon, in the background In-game Kerbals, Valentina Kerman and Jebediah Kerman, standing on the launchpad A sequel, Kerbal Space Program 2, was released in Early Access on February 24, 2023. Two expansions for the game have been released as downloadable content: Making History in March 2018 and Breaking Ground in May 2019. An Enhanced Edition was released for Xbox One and PlayStation 4 in January 2018, and for PlayStation 5 and Xbox Series X/S in September 2021 by Private Division, a publishing subsidiary of Take-Two Interactive. In May 2017, Squad announced that the game had been purchased by video game company Take-Two Interactive, who will help support Squad in keeping the console versions up-to-date alongside the personal computer versions. The game has garnered commendation from spaceflight industry figures such as NASA, ESA, science communicator Scott Manley, ULA CEO Tory Bruno, SpaceX CEO Elon Musk, and Rocket Lab CEO Peter Beck. Popular mods have received support and inclusion in the game by Squad. Kerbal Space Program has support for user-created mods that add new features. The game was released out of beta on 27 April 2015. The first public version was released digitally on Squad's Kerbal Space Program storefront on 24 June 2011, and joined Steam's early access program on 20 March 2013. The game features a realistic orbital physics engine, allowing for various real-life orbital maneuvers such as Hohmann transfer orbits and orbital rendezvous. In the game, players direct a nascent space program, staffed and crewed by green humanoid aliens known as "Kerbals". Since Outposts were just the first step, I'm curious what other things people would be interested in seeing on interactive maps.Kerbal Space Program ( KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. So if someone ever wonders where a specific thing or NPC is, they can literally be linked to its exact location on an island! The really cool thing about this map extension is that you can click on a map marker and an info card pops up, which you can copy a link to. Over the past couple months I've been working with the Sea of Thieves wiki team ( ) on incorporating interactive maps into the Outpost pages.Įventually each island will have an interactive map to show things like player immortalizations, resource barrel locations (so you can find all 70 of Port Merrick's barrels), and NPC's. The game shut down and that hobby collected dust until Port Merrick's construction in Sea of Thieves renewed my interest in map-making for games. I used to work on player-made maps for a game with no official map called Worlds Adrift. Need more details? Click here Helpful Links
The city of Tallahassee estimates just over 21,000 customers are without power. Just over 1/3 of Mitchell EMC customers in Thomas County are without power, just over five percent in Grady County, while just over 21 percent of customers in Mitchell County are without power.Īround 34 percent of Talquin customers in Leon and Gadsden counties are without power, while around 32 percent of customers in Wakulla County are without power.įorty-five percent of Talquin customers in Liberty County are without power. In Grady County, 64 percent of customers are without power, while just over 54 percent of customers in Decatur County are without power. In Thomas County, Grady EMC estimates around 31 percent of customers are without power. Mitchell EMC customers without power: Decatur County 19 percent Grady County 24.6 percent Miller County 6.5 percent Mitchell County 23.6 percent Thomas County 37.6 percentĬity of Thomasville customers without power: 1,890 Irwin EMC customers without power: Berrien County 2 Grady EMC customers without power: Mitchell County 74 percent Grady County 24 percent Decatur County 4 percent Thomas County 9.7 percent Jefferson County, Florida nine of nine meters without powerĬolquitt EMC customers without power: Moultrie region 1,353 Tifton region 4,251 Valdosta region 238 Georgia Power customers without power: Seminole County 253 Decatur County 4,011 Miller County 248 Mitchell County 202 Grady County 6 Thomas County 331 Lowndes County 37 Lanier County 10 Berrien County 16 Echols County 7 Clinch County 97 Suwannee Valley Electric Co-op customers without power: Layfayette County 0.2 percent Hamilton County 0.1 percent Suwannee County 0.1 percent Tri-county Electric co-op customers without power: Jefferson County 0.5 percent Madison County 0.1 percent Taylor County 0.1 percentĭuke Energy customers without power: Hamilton County 1 Jefferson County 169 Wakulla County 938 Talquin customers without power: Gadsden County 14.63 percent, Leon County 7.31 percent, Wakulla County 10 percent, Liberty County 0.46 percentĬity of Tallahassee estimated customers without power: 4,341 Suwannee Valley Electric co-op customers without power: Hamilton County 0.1 percent Suwannee County 0.1 percentīelow are the latest on power outages as of 11:07 a.m. Tri-county electric co-op customers without power: Taylor County 3.7 percent Jefferson County 2.8 percent Madison County 6.3 percentĭuke Energy customers without power: Hamilton County 60 Jefferson County 111 Madison County 43 Wakulla County 11 Talquin customers without power: Gadsden County 12.49 percent Leon County 6.85 percent Wakulla County 5.55 percent Liberty County 0.61 percent Mitchell EMC customers without power: Decatur County 9.2 percent Grady County 33.3 percent Miller County 9.7 percent Mitchell County 20.4 percent Thomas County 37.5 percentĬity of Tallahassee estimated customers without power: 5,608 Grady EMC customers without power: Mitchell County 50.7 percent Grady County 14.3 percent Decatur County 2.5 percent Thomas County 8.3 percent Jefferson County, Florida 11.1 percentĬolquitt EMC customers without power: Moultrie region 1,328 Valdosta region 202 Georgia Power customers without power: Seminole County 57 Miller County 248 Decatur County 2,599 Mitchell County 236 Grady County 6 Thomas County 328 Brooks County 158 Lowndes County 8 Berrien County 6 Echols County 63 Clinch County less than fiveĬity of Thomasville customers without power: 1,719 Mitchell EMC customers without power: Decatur County 8.5 percent Grady County 57.9 percent Mitchell County 7.5 percent Thomas County 25 percent Grady EMC customers without power: Mitchell County 28.4 percent Grady County 1.8 percent Decatur County 0.4 percent Thomas County 1.2 percent Jefferson County, Florida 11.1 percentĬolquitt EMC customers without power: Moultire region 14 Valdosta region 3 Georgia Power customers without power: Seminole County 49 Miller County less than five Decatur County 168 Grady County 8 Thomas County 138 Lowndes County less than five Mitchell County 102Ĭity of Thomasville customers without power: 538 Suwannee Valley Electric co-op customers without power: Lafayette County 2.2 percent Suwannee County 0.1 percent Talquin customers without power: Gadsden County 3.61 percent Leon County 1.91 percent Wakulla County 0.63 percent Liberty County 0.02 percentĭuke Energy customers without power: Jefferson County 137 Madison County 4 Taylor County 141 Wakulla County 9 (WTXL) - Several communities in the region are experiencing power outages following a line of severe weather in the region Wednesday night.Ĭity of Tallahassee customers without power: 53 Longing for new pleasures it always reminds me that the most precious thing is Time. The Balder's Gate-style RPGs were my favorite in my graduate school days. I'm going to play " Pillars of Eternity" for my next game. Playing old games thrilled me only until I realized there was no more fun from the inconvenience. I still don't know how I can change the order of my weapons and Plasmids. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. It was hard to find out how many items remained for quests of collecting items: I could only know it when I got a new item. Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. The hints and the arrow directing paths were helpful. One thing that was disappointing was the UI. I recollected many in various JRPGs I might be just out of PC AAA games too long. I wondered when this kind of twist prevailed. I never expected the plot twist when I killed Andrew Ryan. (Even I had known it from "Reset," I couldn't get it until I played it.) The storyline was solid. I was astonished when I first played the hacking in the game, because it was very similar to the one in System Shock - yes, I realized that the name "Shock" made every sense. I could be more moved unless I had not read " Reset," but I could 100% agree that this was a masterpiece. I played 3-4 hours a day every weekend, and it took a month to complete. I chose the one of 2007: BioShock Remastered. Not so many AAA games were available in macOS, but it looked just plenty for me. I think it was because I have only used the Magic Trackpad since 2007, so I grabbed and connected a mouse to my MBA. I haven't played any game on my Macs for a long time. But, one day, I came up with an idea: my new M1 Macbook Air could be a great game machine. I noticed right away how small the HUD and subtitle texts are. I understand this version is supposed to be the PC version, and Im playing on PS4. So, I procrastinated my non-commital aspiration to someday when I buy one. Alright so Im playing BioShock The Collection right now and Im on BioShock Infinite. And it was virtually impossible to buy the new consoles (PlayStation 5 or Xbox Series X) these days. However, I didn't have PlayStations or Xboxes. I've wanted to play some masterpieces such as The Witcher 3, Red Dead Redemption, God of War, Last of Us, and so on. I realized I was wrong when I got to play Breath of the Wild. But PC/console gaming was not dead, and the decade of PC/console gaming was a blip to me. Yes, it was true: mobile games flourished. courses, but mainly because around 2010, I thought the PC/console gaming was too saturated, nothing interest and mobile would prevail. Partly because I quit a gaming studio and started my Ph.D. I suddenly came not to play PC/console games around 2007. Get in touch via e-mail: in touch while playing: Use the Open Player Support button in the Settings menu. We will also be using a Discord server to chat, share progress, and probably have detailed discussions: We will reply on there, but the Steam Forums are most likely not the best place for longer and fruitful discussions. “We will be checking the Steam Forums regularly where you can post feedback, ideas, suggestions, bug reports, and the like. How are you planning on involving the Community in your development process? “When leaving Early Access, the price will be higher than it is now - Early Access consumers will thus both be able to shape the final product and to pay a lower price.” Will the game be priced differently during and after Early Access? Cross-breeding and recoloring added in the meantime allows for an unlimited number of fish :-)” “This version offers a fully operational Aquarium Simulator and Editor (allowing you to aquascape your tanks, as well as to simulate water chemistry and to configure equipment) with a still limited amount of 80 species of fish/crabs (now increased to 193 species). What is the current state of the Early Access version? Whether this will be realised strongly depends on game success and player needs.” This would basically double the amount of work on our side for each supported species. This needs to be carefully considered though, as to the large amount of work involved in this and the performance impacts it will have. We might be able to make each fish unique in shape and texture, even fish from the same species. Even if this is not possible in real life, this is an option users can enjoy on their PC. UPDATE: We now include a simulation mode, letting you configure various equipments, involving growing plants, fish, and algae, as well as simulating water chemistry. Depending on the player responses, there will either be more game-like or more simulation-like additions. There might be a simulation of water currents inside tanks. An improved light configuration was added with the first update. “We will certainly add more species, decorations, and aquarium types. How is the full version planned to differ from the Early Access version? Considering about one year is the best guess we can give as of now.” “As we are not certain what in-game aspects our audience is actually looking for, this is hard to project. In this case, do players actually prefer to simply build beautiful tanks without worrying about, e.g., water parameters and water chemistry? Or is it a more realistic approach, simulating various real-life aspects of a fish tank, what is wanted by the community?”Īpproximately how long will this game be in Early Access? It might also be the case that the "creative mode" available now is all what the audience is waiting for and traditional game elements are not needed at all. Is it a game like our Fish Farm series for mobiles? Is it another kind of game, for example, involving elements of strategy or tycoon games, etc? “We want to find out what kind of final product the majority of our players is looking for: They use a mix of Attack, Defense, and Stamina Types put together but do not excel in any particular trait.Īttack: Attack type Beyblades specialize in bursting their opponent with fast speeds and aggressive movements. In exchange for a lack of power, their stamina lasts longer against other Types of Beyblades, making them naturally advantageous over Defense-Types, which focus on resisting hits.īalance: These Beyblades specialize in a combination of the other three types listed above, giving them no glaring strengths or weaknesses. They are used so they can out-spin the enemy Bey and win. Stamina/Endurance: These Beyblades specialize in stamina. They are also very thick in terms of metal. They tend to wear down Attack-types but are outlasted by Stamina. Their weight also causes them to launch slower, resulting in less stamina. They tend to travel slowly and are heavier than other types, resulting in opponents being deflected. Attack type beys also have to be heavy too to be able to knock others out.ĭefense: These Beyblades specialize in knocking back attacks. They tend to outperform Stamina-Type Beyblades due to their lack of defense. They battle fiercely and try to knock out the other Beyblade as fast as they can, but at the cost of having poor stamina. Balance types may be strong or weak to any of the others depending on specific parts.Īttack: These Beyblades specialize in attacking other Beyblades. However, due to the high variability of the custom designs, this is not a hard rule. The three main types of Beyblades have rock-paper-scissors style effectiveness, with Attack generally being weak to Defense, Defense to Stamina, and Stamina to Attack. In the event of a draw (both Beyblades are knocked out of the ring, stop spinning simultaneously, or burst at the same time), no points are awarded to either player. Beginning with Beyblade Burst, two points are awarded if the opponent's Bey is "burst" during a battle (Burst Finish).One point is awarded if the opponent's Beyblade is knocked out of the stadium or falls into a pocket in the stadium (Ring Out/Over Finish/KO/Knockout Finish).One point is awarded if the opponent's Beyblade stops spinning (Survivor/Spin Finish).Names vary depending on the region the following uses the Hasbro terminology followed by the Takara Tomy ones. Points are awarded to a player based on how their Beyblade knocks out their opponent's Beyblade. In general, the first player to 3 points will win a match. In the Beyblade Burst line of toys, Hasbro releases its own ruleset for its toyline. In Metal Fight Beyblade, a points system was introduced. A third incarnation, titled Beyblade Burst was released by Takara Tomy in July 2015. In August 2008, Takara Tomy released Metal Fight Beyblade the first incarnation of the toy in three and a half years. In 2002, Hasbro began to sell Beyblade toys internationally (under license from Takara) along with a coordinated country-by-country release of localized versions of the TV series. The toy line was introduced with an accompanying manga series of the same name in 1999. The concept is similar to Battling Tops, a board game developed by Ideal Toy Company in 1968. Various toy companies around the world have licensed Beyblade toys for their own regions, including Hasbro in Western countries, Sonokong in South Korea, and Takara Tomy for Eastern countries.īoth the toys and their names were inspired by beigoma, a traditional spinning top. Following Takara's merger with Tomy in 2006, Beyblades are now developed by Takara Tomy. Beyblade ( ベイブレード, Beiburēdo, diminutive Bey, from the diminutive of beigoma) is a line of spinning-top toys originally developed by Takara, first released in Japan in July 1999, along with its debut series. The hack came to light in 2015 when iPhone 6S was launched, and cybersecurity researchers at Palo Alto Networks were investigating the XcodeGhost malware attack. An Epic Spilloverīoth the companies are fighting a battle in the court after Apple removed Battle Royale game Fortnite from its App Store in August 2020 after Epic implemented an in-app payment system to bypass Apple’s 30% fee for in-app purchases.Īrs Technica, who initially reported on the case findings, stated that Epic has revealed a series of emails revealing Apple management chose not to inform the 128 million affected iPhone users about the biggest ever mass compromise of the iOS ecosystem. Reportedly, Apple kept this malware attack a secret and didn’t share the impact’s full details. It turns out that nearly 128 million iOS users downloaded the apps containing the XcodeGhost malware. Apple court proceedings have revealed startling new details on that particular attack. However, according to a new report, emails presented during the Epic Games vs. Back then, it was reported that Apple stopped the attack quickly. It must be noted that Xcode is Apple’s app development tool. It was codenamed XcodeGhost, and it allowed attackers to insert malicious code in legitimate apps using rogue versions of Xcode downloaded from third-party websites. In March 2021, reported the supply-check attack in which XcodeSpy malware was used to target developers using Xcode integrated development environment, and a similar malware was used back in 2015. According to reports, nearly 128 million iOS users downloaded apps containing the XcodeGhost malware but Apple did not inform victims about the attack. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. The copyright and license notice and this permission notice shall be included in all copies or substantial portions of the Software. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: If you would like to learn more about Miscreated modding, we have created a 'newbie' guide just for you! Spafbi's MisInformation, which has all script names of items and tracks differences between game versions: convert the skin Class_Name to crc32 using this Crc32 Convert. find skins using: steamdb miscreated items. optionally provide a valid skin name as the last parameter to skin the vehicle can also give multiple stacks by passing a ` ` delimited string of classnames, e.g.: `!givestack Lumber Bandage` You should see two folders: Entities Scripts Browse 'Scripts' and you will see a long folder and files list. Not your game installation In said folder you will find a 'GameSDK' directory, open it and you should see the 'Scripts.pak' file. can also give a set of items, use ` ` to delimit items, | to specify a child item, and * specifies the amountĮxample: `!give DuffelBag|762x30*4 AKM|762x30` -> gives DuffelBag containing x5 762x30 mags and AKM with a loaded mag First locate your Miscreated server folder. can also accept an item count, example: `!give applefresh*5` -> gives 5 apples Īny issues with the file with be output to your latest server.log, so if something is not working check it for errors.Ĭommand argument guide: anything in CAPITAL LETTERS is the argument (replace with the desired argument), anything (IN BRACKETS) is an *optional* argument. The two main components of this system are the preview template, which consists of arbitrary HTML with placeholders for your blog entry contents, and the preview filter, which transforms the content of your post to simulate server-side transformations.īy default, MarsEdit uses a preview filter called “Convert Line Breaks,” which simulates the common behavior across many blog systems of converting blocks of text separated by two newlines into “paragraphs.” This is what enabled you to write in “HTML Text” mode with paragraph clumps, and have it appear in the preview window as paragraphs, even though strict HTML would treat those clumps as a contiguous block of text. MarsEdit supports a flexible preview system designed to simulate how your blog content will look after it is published to the site. Guideline 2: Set The Preview Filter To “Markdown” Alternatively, you can switch to HTML Text mode at any time by selecting Post -> Edit HTML Text. In MarsEdit’s preferences, you can opt to have posts open in “HTML Text” mode by default. In fact, you can type arbitrary text content in “HTML Text” mode and MarsEdit will not alter it, with one exception that I’ll get to later. In MarsEdit, “HTML Text” is a synonym for “unadulterated markup.” It’s called HTML Text because that’s what the majority of users understand it to be useful for. Any Markdown content will be wrapped up in pure HTML tags, which prevents the Markdown from being rendered either by MarsEdit’s preview window or on your blog. There is no room within “pure HTML” for Markdown to exist. MarsEdit supports two modes of editing: “HTML Text” and “Rich Text.” It’s important to appreciate that in Rich Text mode, everything is converted to pure HTML before publishing to your blog. Note that if you happen to want to use another markup script such as Textile or MultiMarkdown, these guidelines also apply. To assist customers who wish to write in Markdown when publishing to their blogs, I present these guidelines for making the most of MarsEdit. I agree that Markdown should be more explicitly supported, but the extent of Markdown support in MarsEdit may surprise you. Because there is no explicit “Markdown mode,” many people assume there is no support for Markdown. However, for years it has also been confusing how exactly one goes about using Markdown with MarsEdit. For years, MarsEdit has supported Markdown in a manner that makes it easy to write, preview, and publish to a blog without ever dealing in HTML or Rich Text. |
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